GRIDFALL

Sentiens Card Battler · You vs the Syndicate AI
YOUR TURN
BRIEFING — HOW GRIDFALL WORKS

The goal. Break the Syndicate core (30 HP) before Nexus breaks yours. Fighters must fall before a core can be hit.

Your turn. Energy refills and grows each round. Play fighters and drones, fire techniques, then attack — tap your fighter, then tap its target.

Power graphics. Every technique erupts in its fighter's energy color — gold shockwaves, ice shatter, crimson arcs. Watch the holograms: they fight above the cards.

Brotherhood. Field any two brothers for Brothers in Arms (+2 power, techniques cost 1 less). Field all three to arm FAMILY BUSINESS — one massive combined strike.

Relics. Crystals charge one pip per turn. At full charge, unleash the Ultimate: ANCHOR'S SUN (yours) or ICE AGE (his).

The coach. Aria runs overwatch from the brownstone. She walks you through your first moves, then calls the fight live.

Mulligan & fatigue. Every match deals a fresh random five — one free mulligan before turn one. And if your deck runs dry, each empty draw burns your core for escalating fatigue damage. Stalling is a losing plan.

Keys & previews. Play by keyboard: number keys fire hand cards, E ends the turn. Hover or focus a glowing target before you commit — the arena shows the exact damage, and flags a lethal hit.

1 · DEPLOY & ACT→ 2 · STRIKE→ 3 · END TURN→ ENEMY TURN
YOUR TURNRound 1
SYNDICATE — NEXUS
ENEMY CORE30 / 30
ENERGY
3 / 3
HAND 5 · DECK 0 · DISCARD 0
Drone Bay0
Frontline0
Relic Vault
THE MERGE
Frontline0
Drone Bay0
Relic Vault
BROTHERHOOD — YOU
YOUR CORE30 / 30
ENERGY
3 / 3
DECK 0 · DISCARD 0
Bench — Your Hand
DISCARD 0 empty
1–9 play card · Tab+Enter select & strike · E end turn · F Family · U Ultimate · Esc cancel. Hover a glowing target to preview the damage.

SOUNDBOARD — PRO CONSOLE

Five banks, forty pads — every sound synthesized live, run through the arena's reverb & echo sends. Per-pad volume, mute, solo and loop; ultimates choke each other. Drag the XY pad to bend the space.

XY — SPACE & ECHO

X drives the reverb send, Y drives the delay feedback. Every pad and the music run through both.

REVERB → ↑ ECHO
REVERB 35%ECHO FB 30%

CARD VAULT

The 68-card Sentiens set — the fighters, swarm and signature tactics in every deck. Tap BATTLE below to take them into the Merge.

Elroy in black and gold biohazard armor

ELROY

FIGHTER · THE ANCHOR · 4
16 HP · 5 ATK. Pulse Shockwave and Seismic Slam. Hits harder than anyone in the set.
Rahz, Red Electric, in black armor with red circuit lines

RAHZ

FIGHTER · RED ELECTRIC · 3
12 HP · 4 ATK. Crimson Overdrive, Gridfall Surge — and every drone you field feeds him power.
Demetri, Aura, in black techwear with blue accents

DEMETRI

FIGHTER · AURA · 3
13 HP · 3 ATK. Aegis Field shields the whole line; Frequency Spike picks targets apart.
Nexus in black and silver armor with ice-blue accents

NEXUS

FIGHTER · THE GLACIER · 5
17 HP · 5 ATK. Glacier's Verdict and Deep Freeze. The Syndicate's endgame.
Nexus Final Form in dark armor with ice-blue accents, horned crown helmet and ice lance

NEXUS — FINAL FORM

FIGHTER · 7
20 HP · 7 ATK. Ascends from NEXUS. Glacial Lance and Permafrost Grasp.
Indigo in black armor with purple accents

INDIGO

FIGHTER · THE SCALPEL · 3
12 HP · 5 ATK. Violet Cross cuts deep; Seamstep strikes through the line to the core.
Emerald, James, in black armor with green accents

EMERALD

FIGHTER · JAMES · 4
14 HP · 4 ATK. Verdant Surge heals his line; Emerald Slam finishes what it starts.
The Unit, an eight-foot cybernetic titan with green visor markings

THE UNIT

FIGHTER · MC-41 · 5
20 HP · 4 ATK. Seismic Blast hits everyone; the Double Lariat shrugs off the reply.
Volt Wasp swarm drone

VOLT WASP

SWARM · STRIKER · 1
5 HP · 2 ATK. Fights from the Swarm Bay — or burn it as a Boost and feed Rahz +2.
Needle Saint swarm drone

NEEDLE SAINT

SWARM · SNIPER · 2
3 HP · 3 ATK. The swarm's long gun. Unit mode or Boost mode — your call, every time.
Warden Orbit swarm drone

WARDEN ORBIT

SWARM · AEGIS · 2
6 HP · 2 ATK. The wall of the Swarm Bay. Buys Rahz the turns he needs.
Seraph Relay swarm drone

SERAPH RELAY

SWARM · UPLINK · 1
3 HP · 1 ATK. Cheap, fast, and one more +1 humming through Rahz's grid.
Meteor Chain tactic card art

METEOR CHAIN

TACTIC · 3
Elroy's chain, weaponized. 6 damage to one enemy fighter.
Aria's Overwatch helper card art

ARIA'S OVERWATCH

HELPER · 1
Telemetry, comms, a doctor's read from the brownstone. Draw 2 cards.
Gallow Vine tactic card art

GALLOW VINE

TACTIC · EMERALD · 4
Emerald chains impale the line: pin every enemy for a turn and deal 3 to each.
Afterimage Cut tactic card art

AFTERIMAGE CUT

TACTIC · NEON · 3
4 damage ignoring shields. The cut lands before the image fades.
System Purge tactic card art

SYSTEM PURGE

TACTIC · COLOSSUS · 4
Telegraphed: next turn it deals 5 to EVERY fighter and drone in play. Both sides.

YOUR PROFILE

Your record, your sound, your arena — all kept on this device.

GRIDFALL RECORD

No matches logged yet.

SETTINGS

Sound effects
Music
Battle voices
GRIDFALL · v2.0

TRAINING COMPLETE

“You're ready. The Syndicate is waiting.”

— Aria, from the brownstone. You've run every system GRIDFALL has: fighters, turns, attacks, techniques, both Swarm modes, a Relic ultimate, and the Brotherhood rule. Now do it for real.

PASS TO PLAYER 2

Hand the device over.

The winning fighter, center stage

VICTORY